package flash.display {
    [API("662")]
    public final class ShaderParameterType {
        public static const FLOAT:String = "float";
        public static const FLOAT2:String = "float2";
        public static const FLOAT3:String = "float3";
        public static const FLOAT4:String = "float4";
        public static const INT:String = "int";
        public static const INT2:String = "int2";
        public static const INT3:String = "int3";
        public static const INT4:String = "int4";
        public static const BOOL:String = "bool";
        public static const BOOL2:String = "bool2";
        public static const BOOL3:String = "bool3";
        public static const BOOL4:String = "bool4";
        public static const MATRIX2X2:String = "matrix2x2";
        public static const MATRIX3X3:String = "matrix3x3";
        public static const MATRIX4X4:String = "matrix4x4";
    }
}
